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Cytopia
0.3
A city building simulation game
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Classes | |
struct | CollectorDefault |
CollectorDefault implements the default signal handler collection behaviour. More... | |
struct | CollectorDefault< void > |
CollectorDefault specialisation for signals with void return type. More... | |
struct | CollectorInvocation |
CollectorInvocation invokes signal handlers differently depending on return type. More... | |
struct | CollectorInvocation< Collector, R(Args...)> |
CollectorInvocation specialisation for regular signals. More... | |
struct | CollectorInvocation< Collector, void(Args...)> |
CollectorInvocation specialisation for signals with void return type. More... | |
struct | CollectorLast |
CollectorLast returns the result of the last signal handler from a signal emission. More... | |
class | ProtoSignal |
ProtoSignal is the template implementation for callback list. More... | |
class | ProtoSignal< R(Args...), Collector > |
ProtoSignal template specialised for the callback signature and collector. More... | |