Cytopia
0.3
A city building simulation game
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Here is a list of all class members with links to the classes they belong to:
- s -
saveMapToFile() :
MapFunctions
scaleCenterImage() :
BuildMenuButton
screenHeight :
SettingsData
screenWidth :
SettingsData
seaLevel :
TerrainSettings
seed :
TerrainSettings
setAutotileBitMask() :
MapNode
setBitmask() :
MapNode
setBuildMenuLayout() :
UIManager
setClipRect() :
Sprite
setCoordinates() :
MapNode
setDestRect() :
Sprite
setElevationBitMask() :
MapNode
setFPSCounterText() :
UIManager
setFullScreenMode() :
WindowManager
setGameClockSpeed() :
GameClock
setItemVisible() :
BuildMenu
setLayerEditMode() :
MapLayers
setMapNodeData() :
MapNode
setMusicVolume() :
AudioMixer
setMuted() :
AudioMixer
setNodeTransparency() :
MapNode
setPinchDistance() :
Camera
setPowerSupply() :
ZoneArea
setRenderFlag() :
Sprite
setScreenResolution() :
WindowManager
setSoundEffectVolume() :
AudioMixer
setSpriteTranparencyFactor() :
Sprite
setTexture() :
Sprite
setTileID() :
MapFunctions
,
MapNode
Settings() :
Settings
SettingsMenu() :
SettingsMenu
settingsVersion :
SettingsData
setTooltip() :
UIManager
setVacancy() :
ZoneArea
setWaterSupply() :
ZoneArea
setWindowTitle() :
WindowManager
setZIndex() :
MapNode
shoreTiles :
TileData
showBuildingsInBlueprint :
SettingsData
shuffle() :
Randomizer
shutdown() :
Cytopia::Game
Signal() :
Signal::Signal< SignalSignature, Collector >
signalDemolish :
SignalMediator
signalLoadGame :
SignalMediator
SignalMediator() :
SignalMediator
signalNewGame :
SignalMediator
signalQuitGame :
SignalMediator
signalSaveGame :
SignalMediator
signalSetTileID :
SignalMediator
signalUpdatePower :
SignalMediator
Singleton :
Camera
,
Singleton< T >
Singleton< GameStates > :
GameStates
Singleton< ResourcesManager > :
ResourcesManager
Singleton< Settings > :
Settings
Singleton< TileManager > :
TileManager
Singleton< UIManager > :
UIManager
Singleton< WindowManager > :
WindowManager
size() :
MapGrid< T >
,
Signal::Lib::ProtoSignal< R(Args...), Collector >
size_type :
PriorityQueue< T, Comparator >
slopeTiles :
TileData
Sound :
AudioConfig
soundEffectsVolume :
SettingsData
Soundtrack() :
Soundtrack
source :
Soundtrack
spawnBuildings() :
ZoneArea
,
ZoneManager
Sprite() :
Sprite
spriteCount :
Sprite
stereoFilePath :
AudioConfig::SoundtrackConfiguration
stopAll() :
AudioMixer
StreamMutex :
LOG
StrongType() :
StrongType< WeakType, typename >
style :
TileData
subCategory :
TileData
subMenuButtonHeight :
SettingsData
subMenuButtonWidth :
SettingsData
Generated on Sun Nov 27 2022 09:50:52 for Cytopia by
1.8.17