Here is a list of all class members with links to the classes they belong to:
- m -
- m_action
: BuildMenuButton
- m_activeDisplay
: WindowManager
- m_activeLayers
: MapLayers
- m_Age
: ResourceManager
- m_autotileBitmask
: MapNode
- m_autotileOrientation
: MapNode
- m_background
: BuildMenuButton
- m_biomeInformation
: TerrainGenerator
- m_btnSize
: BuildMenu
, BuildMenuButton
- m_buildMenuLayout
: UIManager
- m_buttons
: BuildMenu
, BuildMenuButton
- m_CacheSize
: ResourceManager
- m_CameraOffset
: Camera
- m_cancelTileSelection
: EventManager
- m_canMove
: Camera
- m_canScale
: Camera
- m_CenterIsoCoordinates
: Camera
- m_clickDownCoords
: EventManager
- m_clippingWidth
: MapNode
- m_columns
: Map
- m_container
: PriorityQueue< T, Comparator >
- m_currentZoomLevel
: Sprite
- m_Data
: StrongType< WeakType, typename >
- m_destRect
: BuildMenuButton
- m_elevationBitmask
: MapNode
- m_elevationOrientation
: MapNode
- m_filename
: LoadMenu
- m_fpsCounter
: UIManager
- m_GamePlay
: Cytopia::Game
- m_gameTickDuration
: GameClock
- m_gameTicks
: GameClock
- m_gameTimeTasks
: GameClock
- m_GetSound
: AudioMixer
- m_gridNodes
: MapGrid< T >
- m_Hash
: IEquatable< Type >
- m_hasPower
: ZoneArea
- m_hasWater
: ZoneArea
- m_id
: BuildMenu
, BuildMenuButton
- m_isoCoordinates
: MapNode
- m_isPuttingTile
: EventManager
- m_isVacant
: ZoneArea
- m_lastGameTickTime
: GameClock
- m_lastHoveredElement
: EventManager
- m_layouts
: UIManager
- m_loadedFonts
: UIManager
- m_lock
: GameClock
- m_Logger
: LOG
- m_LogType
: LOG
- m_map
: MapFunctions
- m_mapNodeData
: MapNode
- m_menuStack
: UIManager
- m_needsRefresh
: Sprite
- m_nodesToAdd
: PowerManager
, ZoneManager
- m_nodesToHighlight
: EventManager
- m_nodesToOccupy
: ZoneManager
- m_nodesToPlace
: EventManager
- m_nodesToRemove
: PowerManager
, ZoneManager
- m_nodesToVacate
: ZoneManager
- m_numOfDisplays
: WindowManager
- m_OnEvent
: MessageQueue< Event >
- m_open
: BuildMenuButton
- m_panning
: EventManager
- m_parent
: BuildMenuButton
- m_period
: GameClock::ClockTask< Time, Duration >
- m_persistentMenu
: UIManager
- m_pinchCenterCoords
: EventManager
- m_PinchDistance
: Camera
- m_placementAllowed
: EventManager
- m_Playing
: AudioMixer
- m_powerGrids
: PowerManager
- m_powerLevel
: PowerGrid
- m_PowerManager
: GamePlay
- m_powerProduced
: PowerManager
- m_previousTileID
: MapNode
- m_Queue
: MessageQueue< Event >
- m_realTimeTasks
: GameClock
- m_renderer
: WindowManager
- m_renderLayer
: Sprite
- m_resolutions
: WindowManager
- m_result
: LoadMenu
- m_riverSourceNodes
: TerrainGenerator
- m_rows
: Map
- m_saveGameVersion
: Map
- m_screenCoordinates
: Sprite
- m_Semaphore
: MessageQueue< Event >
- m_showDebugMenu
: UIManager
- m_showFpsCounter
: UIManager
- m_shutDown
: Cytopia::Game
- m_Soundtracks
: AudioMixer
- m_speedFactor
: GameClock
- m_sprite
: MapNode
- m_SpriteData
: Sprite
- m_surfaceMap
: ResourcesManager
- m_terrainGen
: Map
- m_terrainSettings
: TerrainGenerator
- m_tex
: BuildMenuButton
- m_texSize
: BuildMenuButton
- m_texstr
: BuildMenuButton
- m_tileData
: TileManager
- m_tileInfoMode
: EventManager
- m_TileSize
: Camera
- m_tileSizeCombinations
: TileManager
- m_tileTextureMap
: ResourcesManager
- m_tiletype
: BuildMenuButton
- m_title
: WindowManager
- m_tooltip
: UIManager
- m_tooltipDelay
: BuildMenu
- m_transparentBuildings
: EventManager
- m_Triggers
: AudioMixer
- m_uiTextureMap
: ResourcesManager
- m_unique_handle
: GameClock
- m_uv0
: BuildMenuButton
- m_uv1
: BuildMenuButton
- m_visibleNodesCount
: Map
- m_waketime
: GameClock::ClockTask< Time, Duration >
- m_window
: WindowManager
- m_windowIcon
: WindowManager
- m_zoneAreas
: ZoneManager
- m_zoneDensity
: ZoneArea
- m_ZoneManager
: GamePlay
- m_zoneType
: ZoneArea
- m_ZoomLevel
: Camera
- manhattanDistanceTo()
: Point
- Map()
: Map
- MapFunctions
: Map
, MapFunctions
- MapGrid()
: MapGrid< T >
- MapLayers()
: MapLayers
- MapNode()
: MapNode
- mapNodes
: Map
- mapNodesInDrawingOrder
: Map
- mapSize
: SettingsData
, TerrainSettings
- MAX_LOG_SIZE_BYTES
: LOG
- MAX_RESOURCE_BYTES
: ResourceManager
- maxElevationHeight
: SettingsData
- maxHeight
: MapNode
, TerrainSettings
- mergePowerGrids
: PowerGrid
- mergeZoneAreas
: ZoneArea
- MessageQueue()
: MessageQueue< Event >
- monoFilePath
: AudioConfig::SoundtrackConfiguration
- mountainAmplitude
: TerrainSettings
- moveCamera()
: Camera
- Music
: AudioConfig
- musicVolume
: SettingsData