Cytopia
0.3
A city building simulation game
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- i -
IEquatable() :
IEquatable< Type >
increaseZoomLevel() :
Camera
init() :
TileManager
,
UIManager
initialize() :
Cytopia::Game
initializeImGuiFonts() :
UIManager
initializeImguiRenderer() :
WindowManager
initializeScreenResolutions() :
WindowManager
instance() :
Singleton< T >
INVALID() :
Point
invoke() :
Signal::Lib::CollectorInvocation< Collector, R(Args...)>
,
Signal::Lib::CollectorInvocation< Collector, void(Args...)>
is() :
OSystem
isAndroid() :
OSystem
isAnyMenuOpen() :
UIManager
isClickWithinTile() :
MapFunctions
isConductive() :
MapNode
isDirectNeighborOf() :
Point
isLayerActive() :
MapLayers
isLayerOccupied() :
MapNode
isLayerUsed() :
Sprite
isLinux() :
OSystem
isMac() :
OSystem
isMemberOf() :
MapGrid< T >
isMouseHovered() :
GameMenu
,
UIManager
isNeighbor() :
MapGrid< T >
isNeighborOf() :
Point
isOriginNode() :
MapNode
isPlacableOnSlope() :
MapNode
isPlacementAllowed() :
MapNode
isPlacementOnAreaAllowed() :
MapFunctions
isPlacementOnNodeAllowed() :
MapFunctions
isSlopeNode() :
MapNode
isTileIDAutoTile() :
TileManager
isUnix() :
OSystem
isVacant() :
ZoneArea
isWindows() :
OSystem
isWithinBoundaries() :
ZoneArea
isWithinMapBoundaries() :
Point
Generated on Sun Nov 27 2022 09:50:52 for Cytopia by
1.8.17