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Cytopia
0.3
A city building simulation game
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#include <UIManager.hxx>
Inheritance diagram for GameMenu:
Collaboration diagram for GameMenu:Public Types | |
| using | Ptr = std::shared_ptr< GameMenu > |
Public Member Functions | |
| virtual | ~GameMenu ()=default |
| virtual void | draw () const |
| virtual bool | isMouseHovered () const |
| virtual void | closeSubmenus () |
Definition at line 11 of file UIManager.hxx.
| using GameMenu::Ptr = std::shared_ptr<GameMenu> |
Definition at line 13 of file UIManager.hxx.
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virtualdefault |
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inlinevirtual |
Reimplemented in BuildMenu.
Definition at line 19 of file UIManager.hxx.
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inlinevirtual |
Reimplemented in BuildMenu, LoadMenu, SettingsMenu, GameTimeMenu, and PauseMenu.
Definition at line 15 of file UIManager.hxx.
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inlinevirtual |
Definition at line 18 of file UIManager.hxx.