Cytopia
0.3
A city building simulation game
Main Page
Related Pages
Namespaces
Namespace List
Namespace Members
All
Functions
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
a
b
c
d
e
f
g
h
i
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
~
Functions
a
b
c
d
e
f
g
h
i
l
m
n
o
p
q
r
s
t
u
w
z
~
Variables
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
u
v
w
x
y
z
Typedefs
a
c
d
e
g
i
m
n
p
r
s
t
u
v
Enumerations
Enumerator
Related Functions
Files
File List
File Members
All
_
a
b
c
d
e
f
g
h
i
j
l
m
n
o
p
r
s
t
u
v
w
z
Functions
b
c
d
f
g
i
m
o
p
r
s
t
w
Variables
a
c
d
g
h
i
l
m
n
r
s
t
Typedefs
a
c
d
e
f
g
i
j
l
m
n
r
s
t
v
Enumerations
Enumerator
a
b
d
e
f
g
l
m
n
p
r
s
t
u
w
z
Macros
_
c
e
i
l
n
r
s
t
v
Examples
▼
Cytopia
Todo List
►
Namespaces
▼
Classes
►
Class List
Class Index
►
Class Hierarchy
▼
Class Members
►
All
▼
Functions
a
b
c
d
e
f
g
h
i
l
m
n
o
p
q
r
s
t
u
w
z
~
►
Variables
Typedefs
Enumerations
Enumerator
Related Functions
►
Files
►
Examples
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
- s -
saveMapToFile() :
MapFunctions
scaleCenterImage() :
BuildMenuButton
setAutotileBitMask() :
MapNode
setBitmask() :
MapNode
setBuildMenuLayout() :
UIManager
setClipRect() :
Sprite
setCoordinates() :
MapNode
setDestRect() :
Sprite
setElevationBitMask() :
MapNode
setFPSCounterText() :
UIManager
setFullScreenMode() :
WindowManager
setGameClockSpeed() :
GameClock
setItemVisible() :
BuildMenu
setLayerEditMode() :
MapLayers
setMapNodeData() :
MapNode
setMusicVolume() :
AudioMixer
setMuted() :
AudioMixer
setNodeTransparency() :
MapNode
setPinchDistance() :
Camera
setPowerSupply() :
ZoneArea
setRenderFlag() :
Sprite
setScreenResolution() :
WindowManager
setSoundEffectVolume() :
AudioMixer
setSpriteTranparencyFactor() :
Sprite
setTexture() :
Sprite
setTileID() :
MapFunctions
,
MapNode
Settings() :
Settings
SettingsMenu() :
SettingsMenu
setTooltip() :
UIManager
setVacancy() :
ZoneArea
setWaterSupply() :
ZoneArea
setWindowTitle() :
WindowManager
setZIndex() :
MapNode
shuffle() :
Randomizer
shutdown() :
Cytopia::Game
Signal() :
Signal::Signal< SignalSignature, Collector >
SignalMediator() :
SignalMediator
Singleton() :
Singleton< T >
size() :
MapGrid< T >
,
Signal::Lib::ProtoSignal< R(Args...), Collector >
Soundtrack() :
Soundtrack
spawnBuildings() :
ZoneArea
,
ZoneManager
Sprite() :
Sprite
stopAll() :
AudioMixer
StrongType() :
StrongType< WeakType, typename >
Generated on Sun Nov 27 2022 09:50:52 for Cytopia by
1.8.17