![]() |
Cytopia
0.3
A city building simulation game
|
#include <MapNode.hxx>
Public Attributes | |
std::string | tileID |
TileData * | tileData = nullptr |
int32_t | tileIndex = 0 |
Point | origCornerPoint = Point::INVALID() |
TileMap | tileMap = TileMap::DEFAULT |
Definition at line 17 of file MapNode.hxx.
Point MapNodeData::origCornerPoint = Point::INVALID() |
Definition at line 22 of file MapNode.hxx.
TileData* MapNodeData::tileData = nullptr |
Definition at line 20 of file MapNode.hxx.
std::string MapNodeData::tileID |
Definition at line 19 of file MapNode.hxx.
int32_t MapNodeData::tileIndex = 0 |
Definition at line 21 of file MapNode.hxx.
TileMap MapNodeData::tileMap = TileMap::DEFAULT |
Definition at line 23 of file MapNode.hxx.