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Cytopia
0.3
A city building simulation game
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#include <MapNode.hxx>
Collaboration diagram for MapNodeData:Public Attributes | |
| std::string | tileID |
| TileData * | tileData = nullptr |
| int32_t | tileIndex = 0 |
| Point | origCornerPoint = Point::INVALID() |
| TileMap | tileMap = TileMap::DEFAULT |
Definition at line 17 of file MapNode.hxx.
| Point MapNodeData::origCornerPoint = Point::INVALID() |
Definition at line 22 of file MapNode.hxx.
| TileData* MapNodeData::tileData = nullptr |
Definition at line 20 of file MapNode.hxx.
| std::string MapNodeData::tileID |
Definition at line 19 of file MapNode.hxx.
| int32_t MapNodeData::tileIndex = 0 |
Definition at line 21 of file MapNode.hxx.
| TileMap MapNodeData::tileMap = TileMap::DEFAULT |
Definition at line 23 of file MapNode.hxx.