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Cytopia
0.3
A city building simulation game
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#include <memory>
#include <string>
#include "../../util/Meta.hxx"
#include "AL/al.h"
#include "AL/alc.h"
#include <vector>
Go to the source code of this file.
Classes | |
struct | DecodedAudioData |
Container for raw pcm data that read from .ogg sound file. More... | |
struct | Soundtrack |
Typedefs | |
using | ChannelID = StrongType< int, struct ChannelIDTag > |
using | SoundtrackID = StrongType< string, struct SoundtrackIDTag > |
using | RepeatCount = StrongType< uint8_t, struct RepeatCountTag > |
using | SoundtrackUPtr = std::unique_ptr< Soundtrack > |
using ChannelID = StrongType<int, struct ChannelIDTag> |
Definition at line 15 of file Soundtrack.hxx.
using RepeatCount = StrongType<uint8_t, struct RepeatCountTag> |
Definition at line 17 of file Soundtrack.hxx.
using SoundtrackID = StrongType<string, struct SoundtrackIDTag> |
Definition at line 16 of file Soundtrack.hxx.
using SoundtrackUPtr = std::unique_ptr<Soundtrack> |
Definition at line 98 of file Soundtrack.hxx.