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Cytopia
0.3
A city building simulation game
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#include <memory>#include <string>#include "../../util/Meta.hxx"#include "AL/al.h"#include "AL/alc.h"#include <vector>
Include dependency graph for Soundtrack.hxx:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | DecodedAudioData |
| Container for raw pcm data that read from .ogg sound file. More... | |
| struct | Soundtrack |
Typedefs | |
| using | ChannelID = StrongType< int, struct ChannelIDTag > |
| using | SoundtrackID = StrongType< string, struct SoundtrackIDTag > |
| using | RepeatCount = StrongType< uint8_t, struct RepeatCountTag > |
| using | SoundtrackUPtr = std::unique_ptr< Soundtrack > |
| using ChannelID = StrongType<int, struct ChannelIDTag> |
Definition at line 15 of file Soundtrack.hxx.
| using RepeatCount = StrongType<uint8_t, struct RepeatCountTag> |
Definition at line 17 of file Soundtrack.hxx.
| using SoundtrackID = StrongType<string, struct SoundtrackIDTag> |
Definition at line 16 of file Soundtrack.hxx.
| using SoundtrackUPtr = std::unique_ptr<Soundtrack> |
Definition at line 98 of file Soundtrack.hxx.