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Cytopia
0.3
A city building simulation game
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Go to the source code of this file.
Variables | |
const std::string | CYTOPIA_DATA_DIR_BASE = "" |
const std::string | CYTOPIA_DATA_DIR = CYTOPIA_DATA_DIR_BASE + (std::string) "/Cytopia/" |
const std::string | CYTOPIA_SAVEGAME_DIR = CYTOPIA_DATA_DIR + (std::string) "saves/" |
const std::string | SETTINGS_FILENAME = "settings.json" |
const std::string | CYTOPIA_RESOURCES_DIR = "resources/" |
constexpr const char | SETTINGS_FILE_NAME [] = "resources/settings.json" |
constexpr const unsigned int | SAVEGAME_VERSION = 4 |
constexpr const char | TERRAINGEN_DATA_FILE_NAME [] = "resources/data/TerrainGen.json" |
const std::string | DEFAULT_TERRAIN = "terrain_grass" |
const std::string CYTOPIA_DATA_DIR = CYTOPIA_DATA_DIR_BASE + (std::string) "/Cytopia/" |
Definition at line 17 of file Constants.hxx.
const std::string CYTOPIA_DATA_DIR_BASE = "" |
Definition at line 14 of file Constants.hxx.
const std::string CYTOPIA_RESOURCES_DIR = "resources/" |
Definition at line 21 of file Constants.hxx.
const std::string CYTOPIA_SAVEGAME_DIR = CYTOPIA_DATA_DIR + (std::string) "saves/" |
Definition at line 18 of file Constants.hxx.
const std::string DEFAULT_TERRAIN = "terrain_grass" |
Definition at line 27 of file Constants.hxx.
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constexpr |
Definition at line 24 of file Constants.hxx.
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constexpr |
Definition at line 23 of file Constants.hxx.
const std::string SETTINGS_FILENAME = "settings.json" |
Definition at line 20 of file Constants.hxx.
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constexpr |
Definition at line 25 of file Constants.hxx.