Cytopia  0.3
A city building simulation game
BiomeData Struct Reference

#include <TerrainGenerator.hxx>

+ Collaboration diagram for BiomeData:

Public Attributes

std::vector< std::string > terrain
 Terrain IDs. More...
 
std::vector< std::string > water
 Water IDs. More...
 
std::vector< std::string > waterDecoration
 Water Decoration IDs. More...
 
std::vector< std::string > waterFloraLight
 Water Flora Light IDs. More...
 
std::vector< std::string > waterFloraMedium
 Water Flora Medium IDs. More...
 
std::vector< std::string > waterFloraDense
 Water Flora Dense IDs. More...
 
std::vector< std::string > terrainRocks
 Terrain Rocks IDs. More...
 
std::vector< std::string > terrainDecoration
 Terrain Decoration IDs. More...
 
std::vector< std::string > terrainFloraLight
 Terrain Flora (Flowers) Light IDs. More...
 
std::vector< std::string > terrainFloraMedium
 Terrain Flora (Flowers) Medium IDs. More...
 
std::vector< std::string > terrainFloraDense
 Terrain Flora (Flowers) Dense IDs. More...
 
std::vector< std::string > bushesLight
 Bushes Light IDs. More...
 
std::vector< std::string > bushesMedium
 Bushes Medium IDs. More...
 
std::vector< std::string > bushesDense
 Bushes Dense IDs. More...
 
std::vector< std::string > treesLight
 Trees Light IDs. More...
 
std::vector< std::string > treesMedium
 Trees Medium IDs. More...
 
std::vector< std::string > treesDense
 Trees Dense IDs. More...
 

Detailed Description

Definition at line 9 of file TerrainGenerator.hxx.

Member Data Documentation

◆ bushesDense

std::vector<std::string> BiomeData::bushesDense

Bushes Dense IDs.

Definition at line 24 of file TerrainGenerator.hxx.

◆ bushesLight

std::vector<std::string> BiomeData::bushesLight

Bushes Light IDs.

Definition at line 22 of file TerrainGenerator.hxx.

◆ bushesMedium

std::vector<std::string> BiomeData::bushesMedium

Bushes Medium IDs.

Definition at line 23 of file TerrainGenerator.hxx.

◆ terrain

std::vector<std::string> BiomeData::terrain

Terrain IDs.

Definition at line 11 of file TerrainGenerator.hxx.

◆ terrainDecoration

std::vector<std::string> BiomeData::terrainDecoration

Terrain Decoration IDs.

Definition at line 18 of file TerrainGenerator.hxx.

◆ terrainFloraDense

std::vector<std::string> BiomeData::terrainFloraDense

Terrain Flora (Flowers) Dense IDs.

Definition at line 21 of file TerrainGenerator.hxx.

◆ terrainFloraLight

std::vector<std::string> BiomeData::terrainFloraLight

Terrain Flora (Flowers) Light IDs.

Definition at line 19 of file TerrainGenerator.hxx.

◆ terrainFloraMedium

std::vector<std::string> BiomeData::terrainFloraMedium

Terrain Flora (Flowers) Medium IDs.

Definition at line 20 of file TerrainGenerator.hxx.

◆ terrainRocks

std::vector<std::string> BiomeData::terrainRocks

Terrain Rocks IDs.

Definition at line 17 of file TerrainGenerator.hxx.

◆ treesDense

std::vector<std::string> BiomeData::treesDense

Trees Dense IDs.

Definition at line 27 of file TerrainGenerator.hxx.

◆ treesLight

std::vector<std::string> BiomeData::treesLight

Trees Light IDs.

Definition at line 25 of file TerrainGenerator.hxx.

◆ treesMedium

std::vector<std::string> BiomeData::treesMedium

Trees Medium IDs.

Definition at line 26 of file TerrainGenerator.hxx.

◆ water

std::vector<std::string> BiomeData::water

Water IDs.

Definition at line 12 of file TerrainGenerator.hxx.

◆ waterDecoration

std::vector<std::string> BiomeData::waterDecoration

Water Decoration IDs.

Definition at line 13 of file TerrainGenerator.hxx.

◆ waterFloraDense

std::vector<std::string> BiomeData::waterFloraDense

Water Flora Dense IDs.

Definition at line 16 of file TerrainGenerator.hxx.

◆ waterFloraLight

std::vector<std::string> BiomeData::waterFloraLight

Water Flora Light IDs.

Definition at line 14 of file TerrainGenerator.hxx.

◆ waterFloraMedium

std::vector<std::string> BiomeData::waterFloraMedium

Water Flora Medium IDs.

Definition at line 15 of file TerrainGenerator.hxx.


The documentation for this struct was generated from the following file: