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Cytopia
0.3
A city building simulation game
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#include <condition_variable>
#include <mutex>
#include <deque>
#include <vector>
#include <functional>
#include <ciso646>
#include "MessageQueue.inl.hxx"
Go to the source code of this file.
Classes | |
class | MessageQueue< Event > |
Typedefs | |
using | Monitor = std::condition_variable |
using | Mutex = std::mutex |
using | MonitorUPtr = std::unique_ptr< Monitor > |
using | MutexUPtr = std::unique_ptr< Mutex > |
template<typename Type > | |
using | Deque = std::deque< Type > |
template<typename Semaphore > | |
using | Lock = std::unique_lock< Semaphore > |
using Deque = std::deque<Type> |
Definition at line 15 of file MessageQueue.hxx.
using Lock = std::unique_lock<Semaphore> |
Definition at line 16 of file MessageQueue.hxx.
using Monitor = std::condition_variable |
Definition at line 11 of file MessageQueue.hxx.
using MonitorUPtr = std::unique_ptr<Monitor> |
Definition at line 13 of file MessageQueue.hxx.
using Mutex = std::mutex |
Definition at line 12 of file MessageQueue.hxx.
Definition at line 14 of file MessageQueue.hxx.