Cytopia
0.3
A city building simulation game
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src
►
engine
▼
game
►
ui
GamePlay.cxx
►
GamePlay.hxx
►
PowerGrid.cxx
►
PowerGrid.hxx
PowerManager.cxx
►
PowerManager.hxx
►
ZoneArea.cxx
►
ZoneArea.hxx
ZoneManager.cxx
►
ZoneManager.hxx
►
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Game.cxx
►
Game.hxx
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main.cxx
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MainMenu.cxx
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MainMenu.hxx
phc.hxx
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GamePlay.hxx
Go to the documentation of this file.
1
#ifndef GAMEPLAY_HXX_
2
#define GAMEPLAY_HXX_
3
4
#include "
ZoneManager.hxx
"
5
#include "
PowerManager.hxx
"
6
#include "
Singleton.hxx
"
7
8
class
GamePlay
9
{
10
public
:
11
GamePlay
() =
default
;
12
13
void
resetManagers
();
14
ZoneManager
&
getZoneManager
() {
return
m_ZoneManager
; };
15
16
private
:
17
ZoneManager
m_ZoneManager
;
18
PowerManager
m_PowerManager
;
19
};
20
21
#endif
ZoneManager
Definition:
ZoneManager.hxx:8
GamePlay::m_PowerManager
PowerManager m_PowerManager
Definition:
GamePlay.hxx:18
GamePlay::getZoneManager
ZoneManager & getZoneManager()
Definition:
GamePlay.hxx:14
Singleton.hxx
GamePlay
Definition:
GamePlay.hxx:8
PowerManager
Definition:
PowerManager.hxx:7
GamePlay::m_ZoneManager
ZoneManager m_ZoneManager
Definition:
GamePlay.hxx:14
GamePlay::resetManagers
void resetManagers()
Definition:
GamePlay.cxx:3
PowerManager.hxx
GamePlay::GamePlay
GamePlay()=default
ZoneManager.hxx
src
game
GamePlay.hxx
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