Cytopia  0.3
A city building simulation game
ZoneManager Member List

This is the complete list of members for ZoneManager, including all inherited members.

addZoneNodeToArea(ZoneNode &zoneNode, std::vector< ZoneArea > &zoneAreas)ZoneManagerprivate
getAdjacentZoneAreas(const ZoneNode &zoneNode, std::vector< ZoneArea > &zoneAreas)ZoneManagerprivate
m_nodesToAddZoneManagerprivate
m_nodesToOccupyZoneManagerprivate
m_nodesToRemoveZoneManagerprivate
m_nodesToVacateZoneManagerprivate
m_zoneAreasZoneManagerprivate
rebuildZoneArea(ZoneArea &zoneArea)ZoneManagerprivate
removeZoneNode(Point coordinate)ZoneManagerprivate
reset()ZoneManager
spawnBuildings()ZoneManagerprivate
update()ZoneManagerprivate
updatePlacedNodes(const MapNode &mapNode)ZoneManagerprivate
updatePower(const std::vector< PowerGrid > &powerGrid)ZoneManagerprivate
updateRemovedNodes(const MapNode *mapNode)ZoneManagerprivate
ZoneManager()ZoneManager