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Cytopia
0.3
A city building simulation game
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This is the complete list of members for ZoneManager, including all inherited members.
addZoneNodeToArea(ZoneNode &zoneNode, std::vector< ZoneArea > &zoneAreas) | ZoneManager | private |
getAdjacentZoneAreas(const ZoneNode &zoneNode, std::vector< ZoneArea > &zoneAreas) | ZoneManager | private |
m_nodesToAdd | ZoneManager | private |
m_nodesToOccupy | ZoneManager | private |
m_nodesToRemove | ZoneManager | private |
m_nodesToVacate | ZoneManager | private |
m_zoneAreas | ZoneManager | private |
rebuildZoneArea(ZoneArea &zoneArea) | ZoneManager | private |
removeZoneNode(Point coordinate) | ZoneManager | private |
reset() | ZoneManager | |
spawnBuildings() | ZoneManager | private |
update() | ZoneManager | private |
updatePlacedNodes(const MapNode &mapNode) | ZoneManager | private |
updatePower(const std::vector< PowerGrid > &powerGrid) | ZoneManager | private |
updateRemovedNodes(const MapNode *mapNode) | ZoneManager | private |
ZoneManager() | ZoneManager |