Cytopia  0.3
A city building simulation game
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Sprite Member List

This is the complete list of members for Sprite, including all inherited members.

clearSprite(Layer layer)Sprite
getActiveClipRect()Sprite
getActiveDestRect()Sprite
getClipRect(Layer layer=Layer::TERRAIN)Spriteinline
getDestRect(Layer layer=Layer::TERRAIN)Spriteinline
highlightColorSprite
highlightSpriteSprite
isLayerUsed(Layer layer)Sprite
isoCoordinatesSprite
m_currentZoomLevelSpriteprivate
m_needsRefreshSpriteprivate
m_renderLayerSpriteprivate
m_screenCoordinatesSpriteprivate
m_SpriteDataSpriteprivate
refresh(const Layer &layer=Layer::NONE)Sprite
render() constSprite
setClipRect(SDL_Rect clipRect, Layer layer=Layer::TERRAIN)Sprite
setDestRect(SDL_Rect clipRect, Layer layer=Layer::TERRAIN)Sprite
setRenderFlag(const Layer &layer, bool render)Spriteinline
setSpriteTranparencyFactor(const Layer &layer, unsigned char alpha)Spriteinline
setTexture(SDL_Texture *m_texture, Layer layer=Layer::TERRAIN)Sprite
Sprite(Point isoCoordinates)Spriteexplicit
spriteCountSprite
~Sprite()=defaultSpritevirtual