Cytopia  0.3
A city building simulation game
ResourcesManager Member List

This is the complete list of members for ResourcesManager, including all inherited members.

createSurfaceFromFile(const std::string &fileName)ResourcesManagerprivate
createTextureFromSurface(SDL_Surface *surface)ResourcesManagerprivate
flush()ResourcesManagerprivate
getColorOfPixelInSurface(const std::string &tileID, int x, int y)ResourcesManager
getTileSurface(const std::string &id)ResourcesManager
getTileTexture(const std::string &id)ResourcesManager
getUITexture(const std::string &uiElement)ResourcesManager
instance(void)Singleton< ResourcesManager >inlinestatic
loadTexture(const std::string &id, const std::string &fileName)ResourcesManager
loadUITexture()ResourcesManagerprivate
m_surfaceMapResourcesManagerprivate
m_tileTextureMapResourcesManagerprivate
m_uiTextureMapResourcesManagerprivate
operator=(ResourcesManager const &)=deleteResourcesManager
ResourcesManager(ResourcesManager const &)=deleteResourcesManager
ResourcesManager()ResourcesManagerprivate
Singleton() noexcept=defaultSingleton< ResourcesManager >protected
Singleton< ResourcesManager >ResourcesManager
~ResourcesManager()ResourcesManagerprivate
~Singleton() noexcept=defaultSingleton< ResourcesManager >protected