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Cytopia
0.3
A city building simulation game
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This is the complete list of members for PowerManager, including all inherited members.
| addPowerNodeToGrid(PowerNode &powerNode, std::vector< PowerGrid > &powerGrids) | PowerManager | private |
| getAdjacentPowerGrids(const PowerNode &powerNode, std::vector< PowerGrid > &powerGrids) | PowerManager | private |
| m_nodesToAdd | PowerManager | private |
| m_nodesToRemove | PowerManager | private |
| m_powerGrids | PowerManager | private |
| m_powerProduced | PowerManager | private |
| PowerManager() | PowerManager | |
| rebuildZoneArea(PowerGrid &powerGrid) | PowerManager | private |
| removePowerNode(Point coordinate) | PowerManager | private |
| reset() | PowerManager | |
| update() | PowerManager | private |
| updatePlacedNodes(const MapNode &mapNode) | PowerManager | private |
| updatePowerLevels() | PowerManager | private |
| updateRemovedNodes(const MapNode *mapNode) | PowerManager | private |