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Cytopia
0.3
A city building simulation game
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This is the complete list of members for PowerManager, including all inherited members.
addPowerNodeToGrid(PowerNode &powerNode, std::vector< PowerGrid > &powerGrids) | PowerManager | private |
getAdjacentPowerGrids(const PowerNode &powerNode, std::vector< PowerGrid > &powerGrids) | PowerManager | private |
m_nodesToAdd | PowerManager | private |
m_nodesToRemove | PowerManager | private |
m_powerGrids | PowerManager | private |
m_powerProduced | PowerManager | private |
PowerManager() | PowerManager | |
rebuildZoneArea(PowerGrid &powerGrid) | PowerManager | private |
removePowerNode(Point coordinate) | PowerManager | private |
reset() | PowerManager | |
update() | PowerManager | private |
updatePlacedNodes(const MapNode &mapNode) | PowerManager | private |
updatePowerLevels() | PowerManager | private |
updateRemovedNodes(const MapNode *mapNode) | PowerManager | private |