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Cytopia
0.3
A city building simulation game
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This is the complete list of members for Map, including all inherited members.
| calculateVisibleMap(void) | Map | private |
| getMapNode(Point isoCoords) | Map | inlineprivate |
| getMapNodes() | Map | inlineprivate |
| m_columns | Map | private |
| m_rows | Map | private |
| m_saveGameVersion | Map | privatestatic |
| m_terrainGen | Map | private |
| m_visibleNodesCount | Map | private |
| Map(int columns, int rows, const bool generateTerrain) | Map | |
| Map(int columns, int rows) | Map | |
| Map(Map &other)=delete | Map | |
| Map(Map &&fp)=delete | Map | |
| MapFunctions class | Map | friend |
| mapNodes | Map | private |
| mapNodesInDrawingOrder | Map | private |
| operator=(const Map &other)=delete | Map | |
| operator=(Map &&fp)=delete | Map | |
| pMapNodesVisible | Map | private |
| randomEngine | Map | private |
| refresh() | Map | private |
| renderMap() const | Map | |
| ~Map() | Map |