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Cytopia
0.3
A city building simulation game
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This is the complete list of members for AudioMixer, including all inherited members.
| alContext | AudioMixer | private |
| AudioMixer() | AudioMixer | |
| AudioMixer(const AudioMixer &)=delete | AudioMixer | |
| AudioMixer(AudioMixer &&)=delete | AudioMixer | |
| DEFAULT_CHANNELS typedef | AudioMixer | |
| Game class | AudioMixer | friend |
| gAudioDevice | AudioMixer | private |
| get_al_error_msg(ALenum error) | AudioMixer | private |
| getTrack(const AudioTrigger &trigger) | AudioMixer | private |
| getTrack(const SoundtrackID &id) | AudioMixer | private |
| instance(void) | Singleton< AudioMixer > | inlinestatic |
| m_GetSound | AudioMixer | private |
| m_Playing | AudioMixer | private |
| m_Soundtracks | AudioMixer | private |
| m_Triggers | AudioMixer | private |
| onTrackFinished(int channelID) | AudioMixer | private |
| onTrackFinishedFunc | AudioMixer | privatestatic |
| onTrackFinishedFuncPtr(int channelID) | AudioMixer | inlineprivatestatic |
| operator=(const AudioMixer &)=delete | AudioMixer | |
| operator=(AudioMixer &&)=delete | AudioMixer | |
| ORIENTATION_INDEX enum name | AudioMixer | |
| play(const SoundtrackID &id, int effect=AL_EFFECT_NULL) | AudioMixer | |
| play(const AudioTrigger &trigger, int effect=AL_EFFECT_NULL) | AudioMixer | |
| play(const SoundtrackID &id, const Coordinate3D &position, int effect=AL_EFFECT_NULL) | AudioMixer | |
| play(const AudioTrigger &trigger, const Coordinate3D &position, int effect=AL_EFFECT_NULL) | AudioMixer | |
| playSoundtrack(SoundtrackUPtr &soundtrack) | AudioMixer | private |
| playSoundtrackWithEffect(SoundtrackUPtr &soundtrack, int ALEffect) | AudioMixer | private |
| POSITION_INDEX enum name | AudioMixer | |
| prune() | AudioMixer | |
| setMusicVolume(float volume) | AudioMixer | |
| setMuted(bool isMuted) | AudioMixer | |
| setSoundEffectVolume(float volume) | AudioMixer | |
| Singleton() noexcept=default | Singleton< AudioMixer > | protected |
| stopAll() | AudioMixer | |
| ~AudioMixer() | AudioMixer | |
| ~Singleton() noexcept=default | Singleton< AudioMixer > | protected |